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[Unannounced Project] UI Technical Artist Lead

3 개월전에


Seoul, 대한민국 Electronic Arts 풀타임

[Unannounced Project] UI Technical Artist Lead* (Talent Pool)

  • The business title is subject to change depending on business situation
  • You will be reporting to Art director.

Responsibilities

  • You will manage the progress of the entire in-game UIs developed by both in-house and outsourced members in collaboration.
  • Review and manage layout and motion demo design plans for the game front-end and HUD implemented using the proprietary engine.
  • Respond to issues that arise during the UI implementation and seek solutions.
  • You will research best UI development workflow examples and improve our own workflow.- Propose an approach and pipeline optimized for visual scripting both regarding coding and art.
  • Manage art repositories and tools while maintaining, managing, and writing naming conventions and scripts for the UI development team.
  • Identify and propose new technologies that can improve user interactions and game design.
  • You will contribute to Systematic outsourcing management.
  • Document and share expertise on workflows, pipelines, and other UI development outsourcing-related topics within and outside the team.
  • Collaborate with external vendors on assigned feature UIs and lead the schedule and quality management.
  • You will share knowledge for innovation.
  • Explore new/advanced UI development tools to address long-standing issues within the team.
  • Share your knowledge in your area of expertise with Experience Designers, Client SEs and other partners while mentoring them on related topics.

Qualifications

  • You have at least 7 years of experience in related field
  • You can convey requests from teams and communicate technical constraints between engineering and art owners.
  • You can identify UI development issues and proposing solutions
  • You have curiosity and interest in programming for visual animation presentation and implementation
  • You can improve new production tools and workflows
  • You have interest in Software Design
  • You have experience in visual scripting using Unity or Unreal
  • You have English communication skills for business

Required Documents

  • Resume and career description in Korean
  • Portfolio

Hire Processes

  • Application Review - Assignment Test - 3 Rounds of Interview(subject to change)